Simulation engineers who know what a real stockpile does.
VeloxSim Tech builds real-time granular physics for sim-to-real robot learning. We simulate the materials robots struggle with most — sand, ore, grain, soil — fast enough to train policies against, and accurate enough that those policies transfer to real ground.
The company grew out of more than 20 years of DEM/CFD and bulk-materials engineering. That fieldwork — calibrating material models against measured data from real operations — is the moat: it is exactly the experience most robotics teams cannot access. We are looking to build it into a validated-material database together with partners and clients, feeding our NDEM engine.
We are based in Perth, Western Australia — the global epicentre of mining automation, where the world's largest autonomous fleets already run. We build on the NVIDIA stack (Warp, Newton, Isaac Sim), and we are bootstrapped: shipping production GPU physics with paying users while we scale the engine.
PhD in engineering simulation. 20+ years in DEM/CFD simulation, bulk-materials handling, and software development — calibrating models against measured, validated data from real mine sites.
Finance and banking background, leading commercial and operations.