Real-time granular physics, in action.
Robot–granular interaction, bulk flow, and validation cases across the VeloxSim solver family — the NDEM engine plus our open-source DEM and PBF codes. No offline renders, no game-engine approximations; each clip is badged with the solver that produced it.
A rigid scoop excavating loose material, two-way coupled through the NDEM contact solver — the exact interaction an autonomous loader has to learn.
Wheeled locomotion across a granular bed — wheels sink, slip, and pile material the way real ground does under a moving robot.
Real-time discharge of more than 50,000 particles through a hopper — mass flow, arching, and rat-holing, run on our open-source DEM solver.
Granular mixing and segregation in a rotating drum — a classic DEM calibration case for cohesion, friction, and flow-regime behaviour.
A collapsing column solved with our open-source PBF solver — a standard validation case where run-out distance and final profile match physical experiments.
Robotics team doing granular simulation?
If you're building robots that dig, load, or move bulk material, send us a geometry or a scenario — we'll show you what it looks like in NDEM: real-time and true to how the material actually behaves.